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When played at a lower frame rate, the game feels clunky, and that proves to be frustrating in a game where you are constantly in motion. I tried The Falconeer on a weaker laptop that could only run it at 30 FPS, and the difference was jarring. Despite being an indie game, it truly felt next-gen. All of the motion feels extremely fluid, which made the somewhat intricate combat a bit more manageable. #THE FALCONEER DAY ONE EDITION XBOX SERIES X PC#While I played The Falconeer on PC instead of an Xbox Series X or S, one aspect of that experience enticingly hints at a big next-gen benefit - the game consistently ran at 60 FPS, the frame rate the developers are targeting on Xbox Series X. #THE FALCONEER DAY ONE EDITION XBOX SERIES X FULL#Still, the complex relationships between all of the factions in this world, the lore, and my character’s visits with the mystical Seachantress upon death all piqued my interest for the full game. You're limited to talking to people via a menu when you land on an island, which does hamper the sense of immersion, but it's an understandable concession given the small development team. The archipelago setup of The Falconeer is reminiscent of The Legend of Zelda: The Wind Waker, as flying from area to area elicits the same adventurous feeling that Wind Waker had. Missions typically boil down to fighting enemies, flying to certain locations, and finding and retrieving objects lost at sea. The second chapter focuses on Cleftspire, a rust-colored remote mining island.Įxploring the world of The Falconeer gives off The Legend of Zelda: The Wind Waker vibes. The main city of the first chapter is Dunkle, a trading and mining region on the edge of the Imperial Territory on the edge of collapse. After a short prologue, the first two chapters let you loose to explore various regions of this oceanic world. The game is thick with its own jargon, showing immense confidence in the world of Ursee. The Falconeer takes place in an entirely original world with a complex network of factions. While it may feel similar to many other games in the genre, The Falconeer is in a class of its own as an indie game because of its vast open-world rich in fantasy lore. You’ll definitely want to pay attention during the tutorial, though. Once you're past that dissonance between controls, camera, and movement, The Falconeer becomes a thrilling and satisfying aerial combat experience. While this won’t automatically aim your targeting reticle at them, it does give you a better idea of how you need to position your Falcon to attack enemies. You’ll rely on The Falconeer’s lock-on system almost constantly as you mark enemies within your sights with the press of a button. Players do also have total control over the third-person perspective, though manipulating the camera doesn’t always intuitively line up with where your character is moving or aiming, so there’s a certain amount of finesse the player needs to execute. #THE FALCONEER DAY ONE EDITION XBOX SERIES X HOW TO#And knowing how to effectively position yourself in battle is crucial, even when it's overwhelming and chaotic.Ĭontrols are initially inverted, and while you do have the option to change them, I tend to prefer inverted controls for aerial games. Diving headfirst into the actionįor anyone unfamiliar with aerial combat games like Ace Combat 7 or Crimson Skies, then The Falconeer’s controls and combat do take some getting used to. ![]() While it isn’t the friendliest game to newcomers due to complex controls for its frantic aerial dogfights, The Falconeer is a downright impressive game, especially when you realize it was made mostly by just one man. Inverse played through the prologue and first two chapters on PC, and The Falconeer has proven itself to be one of the most intriguing indie games coming to next-gen Xbox consoles.Īs a customizable Falconeer, you explore the expansive oceanic world of Ursee and defend yourself from all sorts of threats while riding on the back of a giant falcon. While the Xbox Series X launch lineup looks lacking in the wake of Halo Infinite’s delay, The Falconeer from Tomas Sala and Wired Productions is about to swoop in a day one game worthy of serious hype. ![]()
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